Modern Mac apps are complex. Photoshop has hundreds of menu items across dozens of panels. Xcode has inspectors, navigators, debug areas, and utility panes. Blender has so many buttons it's notorious for being impenetrable. Even everyday apps like Numbers or Keynote hide features in sidebars and toolbar menus you didn't know existed.
" + "When you can't find something, the typical fix is: open a browser, type 'where is the [thing] in [app],' scroll through forum posts, hope someone posted a screenshot, squint at the screenshot, go back to your app, try to match it. Minutes wasted. Flow broken.
" + "With Lumini, you hold Ctrl+Option and ask 'where is the export button' or 'how do I open the inspector panel' or 'show me the project settings.' Lumini sees your screen, identifies the element, and a blue arrow flies to the exact spot — animating across your screen to land on the button or menu you need.
How the pointing works
When you ask a question, Lumini captures your screen and sends it to Claude with your transcript. Claude analyzes the image, identifies the UI element you're asking about, and returns its response with a special tag embedded: [POINT:x,y:label]. The x and y are pixel coordinates in the screenshot. Lumini's overlay parses that tag, converts the coordinates to your actual screen position (accounting for Retina scaling and multi-monitor setups), and animates a blue triangular cursor along a curved path to that location.
" + "This works across multiple monitors. If the element is on your second screen, Claude specifies [POINT:x,y:label:screen2] and Lumini routes the animation to the correct display. The blue cursor appears on top of all windows but doesn't steal focus — it's a transparent overlay that floats above everything.
When point is better than explain
Some things are hard to describe in words. 'The button is in the top-right corner of the inspector panel, third from the left, it looks like a gear icon.' That's a lot of words for something a pointing animation communicates instantly. Lumini speaks a short explanation ('the export button is in the file menu up top') and the cursor flies to it simultaneously. You see where it is immediately.
" + "This is especially valuable in dense interfaces like Logic Pro's mixer view, Blender's properties panel, or Xcode's storyboard editor — where elements are small, numerous, and hard to describe verbally.
Real examples
- **Blender** — Ask 'where is the render properties tab' — the blue cursor flies to the Properties panel and lands on the camera icon.
- **Xcode** — Lost in the Navigator? Ask 'show me the project file' — Lumini points to the blue project icon in the file list.
- **Photoshop** — Can't find the Layers panel? Ask 'where are my layers' — Lumini points to the Layers palette wherever it's docked.
- **Figma** — Ask 'how do I export this frame' — Lumini points at the Export section in the right sidebar.
- **Logic Pro** — Ask 'show me the mixer' — Lumini points to the Mixer button in the control bar.
- **DaVinci Resolve** — Ask 'where do I add a node' — Lumini points to the node editor area.